Use AstroGuide
3D exploration
Navigate the textured scene, control the camera and understand rendering pauses.
The 3D view is the initial state. It shows a textured scene, animated orbits and camera controls.
Observed behaviour
- the scene remains mounted when you switch to the map or comparison, limiting visual jumps;
- the WebGL render loop switches to
neveras soon as the current view is no longer3D; - a fallback material is used if a texture fails.
Scientific interpretation
Positions, visual distances and 3D sizes are illustrative. Use the text cards for orders of magnitude; do not measure the scene.
Accessibility
When the operating system requests reduced motion, the initial loading screen is shortened. The 3D scene remains available: this does not lock orientation or disable WebGL.